Hitpoints |
81 |
|---|---|
Shield |
256 |
Damage |
117 |
Hit speed |
1 |
Speed |
Fast |
Count |
3 |
Best decks Best decks with Guards
Card stats
| Level | Shield | Hitpoints HP | Damage Dmg |
|---|---|---|---|
| 6 | 160 | 51 | 73 ×3 |
| 7 | 176 | 56 | 80 ×3 |
| 8 | 193 | 61 | 88 ×3 |
| 9 | 212 | 67 | 97 ×3 |
| 10 | 233 | 74 | 107 ×3 |
11 |
256 | 81 | 117 ×3 |
| 12 | 281 | 89 | 129 ×3 |
| 13 | 309 | 98 | 142 ×3 |
| 14 | 339 | 108 | 155 ×3 |
| 15 | 372 | 119 | 171 ×3 |
| 16 | 409 | 130 | 188 ×3 |
| 17 (Mirrored) (Mirr.) | 450 | 144 | 207 ×3 |
| Spell | Damage ![]() |
|---|---|
![]() |
92 -1 |
![]() |
105.6 0 |
![]() |
179 1 |
![]() |
192 1 |
![]() |
201 0 |
![]() |
145 1 |
![]() |
127 1 |
![]() |
366 0 |
![]() |
570 -1 |
![]() |
456 -1 |
![]() |
660 -3 |
![]() |
1229 -3 |
Unit has a Shield, Damage in the table above is for the Hitpoints only.
Expert area
Properties and roles of Guards
Counters to Guards 122/121
Cards that counter Guards fully or partially. Cards that are effective in stopping Guards or help mitigate the damage. Dimmed card = less effective, but still a counter.
Guards can counter these cards 49/121
Cards that are countered by Guards fully or partially. Cards that Guards can stop or help mitigate the damage. Dimmed card = less effective, but still a counter.
Guards synergies 68/121
Cards that work well with Guards. Dimmed card = less effective, but still a synergy.
Hitpoints
Shield
Damage
Hit speed
Speed
Count
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