Hitpoints |
81 |
|---|---|
Damage |
81 |
Hit speed |
1.3 |
Speed |
Very fast |
Count |
5 |
Best decks Best decks with Bats
Card stats
| Level | Hitpoints HP | Damage Dmg |
|---|---|---|
| 1 | 32 | 32 ×5 |
| 2 | 35 | 35 ×5 |
| 3 | 38 | 38 ×5 |
| 4 | 42 | 42 ×5 |
| 5 | 46 | 46 ×5 |
| 6 | 51 | 51 ×5 |
| 7 | 56 | 56 ×5 |
| 8 | 61 | 61 ×5 |
| 9 | 67 | 67 ×5 |
| 10 | 74 | 74 ×5 |
11 |
81 | 81 ×5 |
| 12 | 89 | 89 ×5 |
| 13 | 98 | 98 ×5 |
| 14 | 108 | 108 ×5 |
| 15 | 119 | 119 ×5 |
| 16 | 130 | 130 ×5 |
| 17 (Mirrored) (Mirr.) | 144 | 144 ×5 |
Not killed by
| Spell | Damage ![]() |
|---|---|
![]() |
92 -2 |
![]() |
105.6 -1 |
![]() |
179 0 |
![]() |
192 0 |
![]() |
366 -1 |
![]() |
570 -2 |
![]() |
456 -2 |
![]() |
1229 -4 |
Expert area
Properties and roles of Bats
Counters to Bats 90/121
Cards that counter Bats fully or partially. Cards that are effective in stopping Bats or help mitigate the damage. Dimmed card = less effective, but still a counter.
Bats can counter these cards 70/121
Cards that are countered by Bats fully or partially. Cards that Bats can stop or help mitigate the damage. Dimmed card = less effective, but still a counter.
Bats synergies 110/121
Cards that work well with Bats. Dimmed card = less effective, but still a synergy.
Hitpoints
Damage
Hit speed
Speed
Count
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