Hitpoints |
614 |
|---|---|
Damage |
171 |
Hit speed |
1.1 |
Range |
6 |
Speed |
Fast |
Best decks Best decks with Flying Machine
Card stats
| Level | Hitpoints HP | Damage Dmg |
|---|---|---|
| 3 | 290 | 81 |
| 4 | 319 | 89 |
| 5 | 350 | 97 |
| 6 | 384 | 107 |
| 7 | 422 | 117 |
| 8 | 463 | 129 |
| 9 | 508 | 142 |
| 10 | 559 | 156 |
11 |
614 | 171 |
| 12 | 674 | 188 |
| 13 | 741 | 207 |
| 14 | 813 | 227 |
| 15 | 892 | 249 |
| 16 | 981 | 274 |
| 17 (Mirrored) (Mirr.) | 1080 | 301 |
Not killed by
| Spell | Damage ![]() |
|---|---|
![]() |
570 0 |
![]() |
660 -2 |
![]() |
1229 -2 |
| Spell combo | Damage ![]() |
|---|---|
![]() |
648 -2 |
Expert area
Properties and roles of Flying Machine
Counters to Flying Machine 68/121
Cards that counter Flying Machine fully or partially. Cards that are effective in stopping Flying Machine or help mitigate the damage. Dimmed card = less effective, but still a counter.
Flying Machine can counter these cards 100/121
Cards that are countered by Flying Machine fully or partially. Cards that Flying Machine can stop or help mitigate the damage. Dimmed card = less effective, but still a counter.
Flying Machine synergies 99/121
Cards that work well with Flying Machine. Dimmed card = less effective, but still a synergy.
Hitpoints
Damage
Hit speed
Range
Speed
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